The Chromatic Domains

A Potential Threat and Eva Argent

Shimazu, Udoka, and Antinonco met Gyliam Argent a few hours outside Silverlight City before heading in. The city was clean and friendly, as diverse in race as any place in the domains, though still mostly human. The Sapphire Tower stretched to the sky as the party approached. Upon entry, Gyliam went to fetch a student, Roshea, before bringing them to meet Cyra Darkwater.

Just before entering the meeting with Cyra, the party met Gyliam’s six-year-old daughter Eva, who quickly befriended the party. At such a young age, she already showed signs of natural control with Purple, and her eyes showed slight signs of progress. She was able to make very fragile objects that looked almost transparent (much more delicate and glass-like than the result of a color spray). Even more interestingly, she was able to animate those objects to quite a complex degree. She followed her father and the characters around for a time.

Gyliam directs the party to Darkwater’s office where the characters finally learn of their task. The bandit “king” Hamath has found a potentially dangerous artifact. The characters have been chosen specifically for their abilities or relationship in the context of this mission. Darkwater believes that this could be a prismatic crystal, but what that means is unclear. Mentions of such an item are scarce in historical documents. The Tower cannot be seen taking an interest in Tief lest others wonder why and try to take the crystal for themselves, which is where the characters come into play. Darkwater ensured that expenses within Silverlight City would be payed for. They would also receive 50 gold pieces each upon leaving, and another 450 for returning with the artifact. However, once they leave the city, the party would receive no official support. They were to keep their mission as secret as possible.

Darkwater suggested that the party meet with a dwarf named Gilgam in Dahn Kalduhr, who might know something about the nature of the crystal. Before embarking, the party decided to gather necessary gear and rest for the night.

Roshea obtained some plate mail from the Silverlight City barracks (though the fit isn’t quite perfect). Udoka purchased a cape and some leather bracers. Antinonco acquired some studded leather armor and a feathered hat. Shimazu got some darts. Gyliam attended the party and paid for all items from the reserves of the Sapphire Tower.

Once everybody felt well-equipped, Udoka visited a tavern on the southern side of the city where she met a handsome tiefling. The two enjoyed each others’ company and spent the night together.

Shimazu, Roshea, Antinonco, and Gyliam returned to the Sapphire Tower where they had an evening meal in the dining hall among the students. Eva met up with them again and suggested against eating the cabbage. The party suggested that Eva should try eating more cabbage to grow tall and strong.

After the meal, Roshea retrieved her former chainmail and gifted it to Gyliam, asking him to hold on to it until Eva grew old enough to use it. She then retired to her room. Antinonco also returned to his room and practiced on his dulcimer. In his practicing, he discovered an elven boy listening at the door, and invited him to continue to listen and to play along on his flute. The boy was actually quite good.

Gyliam, before leaving his meal, asked Shimazu if he knew the game chess. When Shimazu replied that he did, Gyliam invited him to his room later in the night to play a game. Shimazu gladly accepted.

After a few hours of rest, Shimazu engaged with Gyliam in a game of chess in Gyliam’s room. Shimazu handily beat Gyliam the first game, and Gyliam narrowly beat Shimazu the second game. Gyliam then discovered that he was actually playing against the son of established tactician Oda Nabunaga. Some more discussion led to Shimazu bidding good night to Gyliam.

As Shimazu left Gyliam’s room, he saw a dark figure near the windows pull a dagger from Eva’s throat.

Shimazu sat stunned for a second before the figure noticed him and bolted. Shimazu cried out to Gyliam, awakening Antinonco. The dragonborn and Shimazu pursued the figure down the hallway as Gyliam went to his daughter. Antinoco managed to sear the assassin’s shoulder with lightning, and Shimazu lodged his dagger in the figure’s right leg. In response, the assassin shot a poisoned bolt into Antinoco’s shoulder, which incapacitated him. The assassin then jumped through a window into the city. Shimazu followed, but lost sight of his target. He quickly picked up a trail of blood and followed it to the north wall of the city overlooking the river. He jumped in the river and followed it downstream to the docks, asking anyone he passed if they had seen a man with a wounded leg. For the rest of that night, he saw no signs of the assassin, including the dagger he threw.

Shimazu returned to the Tower after speaking with the military police. Antinonco had stabilized, apparently hit with a tranquilizing bolt. Cyra Darkwater stood by, saddened and angry, though careful not to project it. And Gyliam sat quietly against the wall with his daughter’s head in his lap, her lilac eyes staring into nothingness.

Shimazu made a promise to Gyliam that he would take the head of Hamath. Cyra, anger in her voice, asked Shimazu to rid the world of this evil man. Cyra and Antinonco then walked to Roshea’s room (in the students’ quarters) to inform her of the death of Eva. Touched, she traveled to support Gyliam as Eva’s body was moved from the Tower.

The rest of the night was relatively restless and solemn.

Come dawn, Udoka returned to the Tower to learn the awful news, which inflamed something in her that hadn’t been there before. The party requested that Cyra inform them of the state of the investigation when they reached Dahn Kalduhr. She agreed, and the party set off with a more personal determination. Just before leaving, they visited Gyliam a final time. Each of the party bid a final farewell to him. Antinonco offered him a small purple scrap of cloth, promising to return successful or never to return at all.

After a day’s travel and a short encounter with some wild beasts, the party arrived in a small town named Lemoor just outside the forest east of Dahn Kalduhr. They spent the night in the Broken Axe Inn. It’s a nice place owned by a young human woman named Ethed. In the morning, they expect to continue their journey west.

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